Dreadlords always try to stay true to their namesake whenever possible, and Varimathras is no exception. Give him an opportunity to instigate fear and isolate his prey, and you won't need to ask twice.
But sadly, when a Dreadlord faces a tight-knit group of betting buddies that huddle together like for a rugby scrum, he resorts to less elegant moves. A spreading Plague, Varimathras, really? As if the Forsaken hadn't learned their lesson from that one a while back allready.
Nevertheless, someone had to shoulder this contagion for the rest of us, so we figured we might as well sacrifice Jasus and let him carry the plague (and the fight).
What is worst than one exploding purple orb spinning faster and faster around a circular room? Ten exploding purple orbs of course!
And it's definitely a fieldproven way to test someone's mettle, alongside other popular techniques such as getting melted by a giant green laser, being branded by echoing hammer strikes, or having to pound quickly through 3 fel reavers before their metals temper.
Kin'garoth definitely brought on the heat, as any respectable Legion Smithmaster would do. What he didn't expect however, was Resolve staying cold as steel and dousing his fires before the iron got too hot.
We have to give credit where credit is due: Imonar knows a thing or two about traps. At hunter school, most wannabe hunters prefer honing their shooting skills or cuddling with cute pets, but not Imonar. For him it was always about setting devious traps and bombs in carefully chosen spots. Stuns, knockbacks, tripwires... you name it, the Soulhunter has it.
And what better location for a trapmaster to set up shop than a narrow bridge exposed to violent winds? Imonar is playing on home turf, and we are definitely the outsider team on this one.
Thankfully we also had a few tricks up our sleeves: we figured it would be fitting to send out our own hunters to handle these hunter things, together with the odd rogue to help with disarms. Clearing a path to victory has never been so true!